Posted: November 18th, 2014 | Author: Dmitry Zaytsev | Filed under: iOS, Testing | Tags: iOS, Testing | Comments Off
Appery.io provides a number of ways to test your mobile app. For mobile web apps, you can quickly test your app in the browser (mobile or desktop). If your app uses native APIs, you can use the Appery.io Mobile Tester App to test native features without installing the app on the device. We want to show you another quick way to test your iOS apps.
Appetize.io is a cloud-based service that allows you to test iOS apps in the browser. By uploading the .app bundle of your iOS app to Appetize.io you can test the app in a desktop browser including the native features. For each uploaded app Appetize.io generates a unique link that can you can use to test the app or share with others. For example, you can upload your app and send it to your team for testing purposes. On the backend, Appetize.io launches a virtual iOS simulator and sends you a link to it (that’s pretty cool!)
This is how the app looks when tested on Appetize.io:
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Posted: December 20th, 2013 | Author: Max Katz | Filed under: Android, Features, iOS, Testing | Tags: Android, features, iOS | Comments Off
One of the best ways to test your mobile app is on the device. This is a must if your app uses native (PhoneGap) API such as the Camera or the Barcode scanner. Installing the app on the device after every small update is very time consuming. That’s exactly why we built the Appery.io Tester app. It’s a very simple app that allows you to launch your native app and test any native APIs without needing to install it each time. We had the Android version for some time now and now we have also launched the iOS version.
Install the app on your device:
Install the iOS version.
Install the Android version
Once the app is installed, sign in with the same credentials as you use for http://appery.io and you will see a list of all your apps. Simply select the app you want to launch and start testing! This allows you quicly to test any native APIs used in the app. If you make any changes to the app (in Appery.io builder), simply relaunch the app to get the latest version. It’s that simple.
For more information about testing your app, please visit Testing your app in documentation.
Posted: September 7th, 2011 | Author: Max Katz | Filed under: Features, Testing | Tags: Android, features, iOS | Comments Off
(Reposted from Maxa Blog)
If you have have done native mobile app development on Android or iPhone (iOS) then you probably know that testing native apps is not that simple. On the other hand, testing traditional Web applications is pretty straightforward: Launch a Web browser, and you see exactly how the application works and how it looks. Read on and I will show how to test a native app in a similarly straightforward fashion after considering various alternatives.
Option 1: Installing the app on the mobile device
This option is great in that you can test the app on the actual device. However, getting the app on the device can be very time consuming. And, for each testing iteration, the app would have to be built, sent (or copied) to the phone, installed, and launched on the device. While you get to test on the actual device, the process is very slow. Just imagine if you need to make just a small change in the app.
Option 2: Using device emulators/simulators
Getting the app on a device emulator is simpler than getting the app on the actual device. However, now the app is not tested on the actual device, so you may not be getting exactly the same behavior or look-and-feel that you would get on the actual device. Now, this is more of an Android problem than an iOS problem. The Android emulator runs a bare-bones Android version. Most Android phones from HTC, Motorola, and Samsung have their own, slightly modified builds of Android (even the same browser can be slightly different on different devices). Another problems with emulators (mostly Android) is that they are usually much slower than the actual devices, for obvious reasons. While the iOS simulator is pretty fast, the Android emulator is notoriously slow.
The Best Option: Launching the app on the device without installing
I consider this final approach the fastest and most straightforward. It doesn’t require installing the app on the device each time, but you still get to test on the device. This approach uses the Appery.io Mobile Tester app on the device while the mobile apps themselves are developed using Appery.io Mobile Apps Builder.
This tester app only needs to be installed once. The Android version is here and the iOS version is available as an open source version. The app is rather simple. After signing in to your Appery.io Mobile Apps Builder account, it will show a list of all mobile apps (native and Web) created in your Appery.io account. Here is how it looks:
Appery.io Mobile Tester
The most interesting part? Clicking (or tapping) on any project will launch the app. Make any changes to the app in Appery.io? Save the changes, and click the app in Appery.io Mobile Tester. You now get the new version, with all the changes. With this approach we get the best of everything. We don’t need to install the app each time, the app is tested on the actual device and last but not least, it’s very fast.
Still not convinced? Then sign up for Appery.io, create your first mobile app, install Appery.io Mobile Tester (Android or iOS) and test the app.